Rachel Peterson

animator & 3D generalist


I'm Rachel Peterson, a 3D artist pursuing her BFA in Animation from the Minneaplis College of Art and Design. I'm currently working with the Friendshrimp team on their 3D platforming game, it is a student-driven project. I work as their creature rigger & animator.

I focus on rigging and 3D modelling, but have learned other skills from my projects. Through classes and video game prototypes, I have experience with coding and scripting. I also have experience with 3D animation and rendering. I've worked with Unity, Unreal, and Godot. I like to use Maya and Blender, and I dabble with Substance Painter.


rachelkristinep@gmail.com for business inquiries.